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	<pubDate>Mon, 26 Nov 2018 20:54:12 +0000</pubDate>
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		<meneame:comment_id>25803387</meneame:comment_id>
		<meneame:link_id>3046773</meneame:link_id>
		<meneame:order>5</meneame:order>
		<meneame:user>--593047--</meneame:user>
		<meneame:votes>1</meneame:votes>
		<meneame:karma>17</meneame:karma>
		<meneame:url>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception</meneame:url>
		<title>#5 Hypergame Theory: A Model for Conflict, Misperception, and Deception [EN]</title>
		<link>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c05#c-5</link>
		<pubDate>Mon, 26 Nov 2018 20:54:12 +0000</pubDate>
		<dc:creator>--593047--</dc:creator>
		<guid>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c05#c-5</guid>
		<description><![CDATA[<p><a class="tooltip c:3046773-4" href="https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c04#c-4" rel="nofollow">#4</a> Sip, una especia de Skynet <img data-src="https://cdn.mnmstatic.net/v_149/img/menemojis/36/lol.gif" alt="xD" title=":lol: xD" width="18" height="18" src="https://cdn.mnmstatic.net/v_149/img/g.gif" class="emoji lazy" /> Y muchas más cosas guapas que se pueden hacer:<br />
<br />
<a href="https://apps.dtic.mil/dtic/tr/fulltext/u2/a580070.pdf" title="apps.dtic.mil/dtic/tr/fulltext/u2/a580070.pdf" rel="nofollow"> Applied Hypergame Theory for Network Defense </a><br />
<a href="https://arxiv.org/pdf/1809.07729.pdf" title="arxiv.org/pdf/1809.07729.pdf" rel="nofollow"> Evolutionary hypergame dynamics </a> <br />
<a href="http://citeseerx.ist.psu.edu/viewdoc/download;jsessionid=BE364681343D7CEA45BD112046F0D4BC?doi=10.1.1.89.7157&#38;rep=rep1&#38;type=pdf" title="citeseerx.ist.psu.edu/viewdoc/download;jsessionid=BE364681343D7CEA45BD112046F0D4BC?doi=10.1.1.89.7157&#38;rep=rep1&#38;type=pdf" rel="nofollow"> Game Theory Models for Pursuit Evasion Games </a><br />
etc ...<br />
Ahora aplicalo a fake news, news sources, y todo el desvario de infomacion difusa que tenemos: es la solucion para identificar los juegos presentados por los diferentes actores envueltos como estados y agentes no-estatales</p><p>&#187;&nbsp;autor: <strong>--593047--</strong></p>]]></description>
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		<meneame:comment_id>25803346</meneame:comment_id>
		<meneame:link_id>3046773</meneame:link_id>
		<meneame:order>4</meneame:order>
		<meneame:user>capitan__nemo</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>10</meneame:karma>
		<meneame:url>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception</meneame:url>
		<title>#4 Hypergame Theory: A Model for Conflict, Misperception, and Deception [EN]</title>
		<link>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c04#c-4</link>
		<pubDate>Mon, 26 Nov 2018 20:49:16 +0000</pubDate>
		<dc:creator>capitan__nemo</dc:creator>
		<guid>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c04#c-4</guid>
		<description><![CDATA[<p><a class="tooltip c:3046773-3" href="https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c03#c-3" rel="nofollow">#3</a> El concepto es apasionante, pero se me ocurre que igual si pones modulos de inteligencia artificial (redes neuronales y el resto de tecnologias) a ambos lados aprendiendo de lo que hace el otro, se neutralizarán (un bucle infinito retroalimentado de ataque-defensa, defensa-ataque consumiendo todos los recursos que pueda). Los ponen a combatir virtualmente y los modelos de redes neuronales van evolucionando hasta ... ¿convertirse en skynet?<br />
<a href="https://www.meneame.net/backend/media?type=comment&#38;id=18823119&#38;version=0&#38;ts=1455241025&#38;image.gif" title="www.meneame.net/backend/media?type=comment&#38;id=18823119&#38;version=0&#38;ts=1455241025&#38;image.gif" rel="nofollow">www.meneame.net/backend/media?type=comment&#38;id=18823119&#38;version</a></p><p>&#187;&nbsp;autor: <strong>capitan__nemo</strong></p>]]></description>
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		<meneame:comment_id>25801599</meneame:comment_id>
		<meneame:link_id>3046773</meneame:link_id>
		<meneame:order>3</meneame:order>
		<meneame:user>--593047--</meneame:user>
		<meneame:votes>1</meneame:votes>
		<meneame:karma>17</meneame:karma>
		<meneame:url>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception</meneame:url>
		<title>#3 Hypergame Theory: A Model for Conflict, Misperception, and Deception [EN]</title>
		<link>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c03#c-3</link>
		<pubDate>Mon, 26 Nov 2018 16:14:55 +0000</pubDate>
		<dc:creator>--593047--</dc:creator>
		<guid>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c03#c-3</guid>
		<description><![CDATA[<p><a class="tooltip c:3046773-2" href="https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c02#c-2" rel="nofollow">#2</a> Busca por Inet, que ya hay papers de implementaciones de toma de decisiones para las cyberops (CNO, CNE, etc) ;-D</p><p>&#187;&nbsp;autor: <strong>--593047--</strong></p>]]></description>
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		<meneame:comment_id>25801563</meneame:comment_id>
		<meneame:link_id>3046773</meneame:link_id>
		<meneame:order>2</meneame:order>
		<meneame:user>capitan__nemo</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>10</meneame:karma>
		<meneame:url>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception</meneame:url>
		<title>#2 Hypergame Theory: A Model for Conflict, Misperception, and Deception [EN]</title>
		<link>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c02#c-2</link>
		<pubDate>Mon, 26 Nov 2018 16:10:43 +0000</pubDate>
		<dc:creator>capitan__nemo</dc:creator>
		<guid>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c02#c-2</guid>
		<description><![CDATA[<p><a class="tooltip c:3046773-1" href="https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c01#c-1" rel="nofollow">#1</a> Muchas gracias.</p><p>&#187;&nbsp;autor: <strong>capitan__nemo</strong></p>]]></description>
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		<meneame:comment_id>25801487</meneame:comment_id>
		<meneame:link_id>3046773</meneame:link_id>
		<meneame:order>1</meneame:order>
		<meneame:user>--593047--</meneame:user>
		<meneame:votes>1</meneame:votes>
		<meneame:karma>17</meneame:karma>
		<meneame:url>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception</meneame:url>
		<title>#1 Hypergame Theory: A Model for Conflict, Misperception, and Deception [EN]</title>
		<link>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c01#c-1</link>
		<pubDate>Mon, 26 Nov 2018 16:01:24 +0000</pubDate>
		<dc:creator>--593047--</dc:creator>
		<guid>https://www.meneame.net/m/actualidad/hypergame-theory-model-for-conflict-misperception-and-deception/c01#c-1</guid>
		<description><![CDATA[<p>eh <a class='tooltip u:capitan__nemo' href='/user/capitan__nemo'>@capitan__nemo</a> esto te va a molar: un modelado para estrategias en teoría de metajuegos y de toma de decisiones <img data-src="https://cdn.mnmstatic.net/v_149/img/menemojis/36/grin.png" alt=":-D" title=":-D" width="18" height="18" src="https://cdn.mnmstatic.net/v_149/img/g.gif" class="emoji lazy" /> así hacen los militares yankis según su doctrina militar para IO (Operaciones de Informacion) para discriminar entre desinformacion (fake news <i>de verdad</i>, no la mierda de la TV) e informaciones relevantes.</p><p>&#187;&nbsp;autor: <strong>--593047--</strong></p>]]></description>
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