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	<title>Menéame: comentarios [18178]</title>
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	<pubDate>Tue, 23 May 2006 10:50:22 +0000</pubDate>
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		<meneame:comment_id>54258</meneame:comment_id>
		<meneame:link_id>18178</meneame:link_id>
		<meneame:order>5</meneame:order>
		<meneame:user>Ferk</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>7</meneame:karma>
		<meneame:url>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux</meneame:url>
		<title>#5 Transgaming SwiftShader. DirectX 9 en Linux</title>
		<link>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux/c05#c-5</link>
		<pubDate>Tue, 23 May 2006 10:50:22 +0000</pubDate>
		<dc:creator>Ferk</dc:creator>
		<guid>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux/c05#c-5</guid>
		<description><![CDATA[<p>oh, el enlace a lo que en su día fue noticia: <a href="http://www.transgaming.com/news.php?newsid=174" title="www.transgaming.com/news.php?newsid=174" rel="nofollow">www.transgaming.com/news.php?newsid=174</a></p><p>&#187;&nbsp;autor: <strong>Ferk</strong></p>]]></description>
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	<item>
		<meneame:comment_id>54257</meneame:comment_id>
		<meneame:link_id>18178</meneame:link_id>
		<meneame:order>4</meneame:order>
		<meneame:user>Ferk</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>7</meneame:karma>
		<meneame:url>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux</meneame:url>
		<title>#4 Transgaming SwiftShader. DirectX 9 en Linux</title>
		<link>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux/c04#c-4</link>
		<pubDate>Tue, 23 May 2006 10:48:47 +0000</pubDate>
		<dc:creator>Ferk</dc:creator>
		<guid>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux/c04#c-4</guid>
		<description><![CDATA[<p>TransGaming Launches SwiftShader, the World's Fastest Shader-Enabled 3D Rendering Software<br />
Issued on Wednesday October 19, 2005<br />
<br />
....octubre del 2005 ^^U</p><p>&#187;&nbsp;autor: <strong>Ferk</strong></p>]]></description>
	</item>

	<item>
		<meneame:comment_id>54211</meneame:comment_id>
		<meneame:link_id>18178</meneame:link_id>
		<meneame:order>3</meneame:order>
		<meneame:user>triturator</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>6</meneame:karma>
		<meneame:url>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux</meneame:url>
		<title>#3 Transgaming SwiftShader. DirectX 9 en Linux</title>
		<link>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux/c03#c-3</link>
		<pubDate>Tue, 23 May 2006 09:48:18 +0000</pubDate>
		<dc:creator>triturator</dc:creator>
		<guid>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux/c03#c-3</guid>
		<description><![CDATA[<p>Lo de 50 veces más es respecto a la implementación &#34;de referencia&#34; de Microsoft. Osease, a la implementación por software del DirectX que proporciona Microsoft como referencia para los implementadores de drivers, así como para suplir los aspectos no implementados por hardware de las tarjetas.<br />
<br />
Está claro que una implementación por software de ésto es lentísima, por lo que 50 veces más rápido que algo lentísimo, es simplemente algo muy lento <img data-src="https://cdn.mnmstatic.net/v_149/img/menemojis/36/smiley.png" alt=":-)" title=":-)" width="18" height="18" src="https://cdn.mnmstatic.net/v_149/img/g.gif" class="emoji lazy" /></p><p>&#187;&nbsp;autor: <strong>triturator</strong></p>]]></description>
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	<item>
		<meneame:comment_id>54016</meneame:comment_id>
		<meneame:link_id>18178</meneame:link_id>
		<meneame:order>2</meneame:order>
		<meneame:user>unf</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>8</meneame:karma>
		<meneame:url>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux</meneame:url>
		<title>#2 Transgaming SwiftShader. DirectX 9 en Linux</title>
		<link>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux/c02#c-2</link>
		<pubDate>Mon, 22 May 2006 23:27:22 +0000</pubDate>
		<dc:creator>unf</dc:creator>
		<guid>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux/c02#c-2</guid>
		<description><![CDATA[<p>Recomiendo leer los comentarios de Barrapunto.</p><p>&#187;&nbsp;autor: <strong>unf</strong></p>]]></description>
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	<item>
		<meneame:comment_id>53678</meneame:comment_id>
		<meneame:link_id>18178</meneame:link_id>
		<meneame:order>1</meneame:order>
		<meneame:user>merol</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>6</meneame:karma>
		<meneame:url>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux</meneame:url>
		<title>#1 Transgaming SwiftShader. DirectX 9 en Linux</title>
		<link>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux/c01#c-1</link>
		<pubDate>Mon, 22 May 2006 16:29:35 +0000</pubDate>
		<dc:creator>merol</dc:creator>
		<guid>https://www.meneame.net/story/transgaming-swiftshader-directx-9-en-linux/c01#c-1</guid>
		<description><![CDATA[<p>tambien hablan de ello en barrapunto <a href="http://barrapunto.com/articles/06/05/22/068252.shtml" title="barrapunto.com/articles/06/05/22/068252.shtml" rel="nofollow">barrapunto.com/articles/06/05/22/068252.shtml</a></p><p>&#187;&nbsp;autor: <strong>merol</strong></p>]]></description>
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